In this workshop, we’ll explore the process of relighting a 3D environment in Unreal Engine, taking inspiration from Luminism and the Hudson River School. Rather than aiming for strict realism, this ...
A movie would be shot the normal way, with a single-lensed camera, then shipped off to a giant team of rotoscopers who would ...
Turn photos into 3D with Meta's SAM 3D, using SAM 2 masks and Gaussian splatting, so you can build assets quickly for ...
A new approach is making it easier to visualize lifelike 3D environments from everyday photos already shared online, opening ...
This test validates the engines' reliability under real firing conditions, a critical step toward Agnikul's Agnibaan orbital ...
In our interactive feature on small spaces, we showcased storage tips and lighting strategies through immersive 3D animations ...