In the Stranglehold developer blog over at IGN, the Senior Game Designer, Patrick Curry, went in-depth about the cover system within the game. He described that unlike the recent cover-focused games ...
The latest post in the development blog for John Woo's Stranglehold explains the action game's cover system with a rather ingenious analogy: Space Invaders. The Morning After - A twice-weekly dose of ...
It would be very easy for the average person to take one look at Stranglehold and write it off as a Max Payne rip-off. That's because, in a sort of roundabout way, it is. Midway and John Woo's video ...
It would be very easy for the average person to take one look at Stranglehold and write it off as a Max Payne rip-off. That's because, in a sort of round about way, it is. Midway and John Woo's video ...